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- trying to do something.
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- initializing Apple Event handlers.
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- trying to play the buffer.
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- setting up a sound buffer.
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- finding input device (there is none).
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- learning about sound.
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- initializing sound stuff.
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- preparing for buffers (not enough memory for any).
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- getting the sound level.
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- recording some sound.
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- closing sound stuff.
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- allocating memory for globals.
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- opening the recording device.
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- reading the recorder sample rate.
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- making the recorder record.
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- allocating buffer memory.
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- making the left channel.
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- making the right channel.
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- making the mono channel.
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- getting Sound Manager status.
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